Search Engine Optimization All-In-One for Dummies, 3ed

Bruce Clay

ISBN: 9788126558759

792 pages

INR 599

Description

In Search Engine Optimization All-in-One For Dummies, 3rd Edition, Bruce Clay—whose search engine consultancy predates Google—shares everything you need to know about SEO. In minibooks that cover the entire topic, you'll discover how search engines work, how to apply effective keyword strategies, ways to use SEO to position yourself competitively, the latest on international SEO practices and more. If SEO makes your head spin, this no-nonsense guide makes it easier. You'll get the lowdown on how to use search engine optimization to improve the quality and volume of traffic on your website via search engine results.

Introduction

Part I: Getting Started

Chapter 1: An Introduction to Tizen

  • Discovering Tizen
  • The Tizen Association and Tizen Project
  • The Tizen Ecosystem
  • Reasons for Programming in Tizen
  • Tizen Is Based on Standards
  • Tizen Is Open
  • Tizen Is Heterogeneous
  • Tizen Has Industry Support
  • Installing the Tizen SDK
  • Prerequisites
  • Installing the SDK
  • Creating the Tizen Hello World Web Application
  • Creating the Hello World Tizen Native Application
  • Signing the Hello World Application

 

Chapter 2: Tizen Application Packages

  • Packaging a Web Application
  • Packaging a Native Application
  • Packaging a Hybrid Application
  • Using Optional Features
  • Using Privileged APIs
  • Signing a Package

 

Chapter 3: Tizen Development Tools

  • The Tizen IDE
  • Tizen Emulator
  • Enabling Hardware Acceleration
  • Using the Tizen Emulator
  • Tizen Web Simulator
  • Smart Development Bridge
  • Debugging and Testing
  • Designing the UI with the UI Builder

 

Part II: Tizen Web APIs

Chapter 4: Web Application Fundamentals

  • The Web Runtime
  • Tizen Device APIs
  • Tizen Web UI Framework
  • Overview of the Tizen Web UI Framework
  • The Basics of jQuery Mobile
  • Using the UI Builder
  • Choosing Your Widgets
  • Implementing Events in the UI Builder

 

Chapter 5: Location-Based Services

  • Displaying a Map
  • Detecting a User's Location
  • Monitoring the User's Position
  • A Word of Caution
  • Adding Markers to a Map
  • Geocoding and Reverse Geocoding

 

Chapter 6: Multimedia

  • Discovering Multimedia Content  
  • Embedding HTML5 Audio and Video
  • Capturing Images
  • Creating a Simple Camera Application
  • Capturing an Image

 

Chapter 7: Sensors and Other Hardware

  • Device Orientation
  • A Working Example
  • Near Field Communication (NFC)
  • Using NFC in Your Web Applications
  • Peer-to-Peer Mode

 

Chapter 8: Messaging Services

  • Messaging Service
  • E-Mail Client Example

 

Chapter 9: Contacts and Calendars

  • Setting Privileges
  • The Contact API
  • Address Book
  • Contacts
  • Person Objects
  • The Calendar API
  • Calendar Events
  • Calendar Tasks
  • Adding Events
  • Getting Events
  • Updating Events
  • Creating Recurring Events
  • Setting Alarms
  • Converting Events to iCalendar Format

 

Chapter 10: Native UI Applications

  • UI Framework Architecture
  • Types of Native UI Applications
  • Native UI Application Life Cycle
  • State Transition Flow
  • Initialisation and Termination
  • Application and Frame States
  • Creating a Form and Handling Events
  • Handling UI Events
  • Handling Hardware Keys
  • Handling Gestures

 

Chapter 11: Native Application fundamentals

  • Basic Idioms and Styles
  • Error Handling
  • Debugging Macro Functions
  • Two-Phase Construction
  • The RAII Idiom
  • Transferring Object Ownership
  • Fundamental Data Types
  • Object
  • String
  • Collection
  • STLConverter
  • DateTime and TimeSpan
  • ByteBuffer

 

Chapter 12: Native UI Controls

  • An Overview of UI Controls
  • Using Containers
  • Popups
  • Panels
  • Layout
  • Coordinate System
  • Using UI Controls
  • Button
  • EditArea, EditField, Textbox and ExpandableEditArea
  • Keypad
  • Gallery
  • SearchBar
  • CheckButton
  • Slider and Progress  
  • EditTime and EditDate
  • ContextMenu and OptionMenu
  • TabBar
  • ColorPicker
  • Header and Footer
  • ListViews  
  • TableViews

 

Chapter 13: Multimedia and Content

  • Content and Content Information
  • Searching for Content
  • Managing Playlists
  • Playing Media Content
  • Playing Audio
  • Seeking in the Audio Player
  • Playing Video
  • Capturing Video in the Player
  • Playing Multiple Audio Sources
  • Recording Media Content
  • Recording Audio
  • Recording Video
  • Capturing Images from the Camera
  • Working with Images
  • Decoding Images
  • Editing Images
  • Encoding Images
  • Decoding Audio and Video
  • Decoding Audio Content
  • Decoding Video Content
  • Encoding Audio and Video  
  • Encoding Audio Content
  • Encoding Video Content
  • Extracting Frames from Video
  • Media Application Controls
  • Music Player Application Control
  • Video Player Application Control
  • Camera Application Control
  • Image Viewer Application Control

 

Chapter 14: Telephony and Networking

  • Telephony
  • Phone and Call Application Controls
  • Getting the Current Call Information
  • Checking the Telephony Network and SIM State
  • Messages
  • SMS Messages
  • MMS Messages
  • E-mail
  • Push Messages
  • Networking
  • Network Connection Management
  • HTTP
  • Wi-Fi and Wi-Fi Direct
  • Bluetooth
  • NFC

 

Chapter 15: Location and Social Services

  • The Location Service
  • Location Settings
  • Location Criteria
  • Getting the Location
  • Monitoring Locations  
  • Using a Map
  • The Social Service
  • Social Privacy Setting
  • Account Management
  • The Address Book
  • The Calendar Book

 

Chapter 16: Advanced UI and Graphics

  • Advanced UIs
  • Animations
  • Scene Management
  • Graphics
  • UI Extensions
  • Vision
  • Sensors
  • Speech

 

Chapter 17: I/O and Internationalisation

  • Predefined Directories
  • Handling File I/O
  • Basic File Operations
  • Getting File Attributes
  • Copying, Moving and Deleting Files
  • Handling Directories
  • Locking Files
  • Observing File and Directory Changes
  • Building a Database
  • Creating a Table  
  • Creating a Row
  • Updating a Row
  • Deleting a Row
  • Querying a Table
  • Monitoring Storage Events
  • Internationalising Your Applications
  • Handling Different Text Encodings
  • Handling Locale-Sensitive Information

 

Part IV: Advanced Tizen

Chapter 18: Multithreading 

  • Worker Threads
  • Making an Asynchronous Worker
  • Using Timers
  • Asynchronous Inter-thread Communication

 

Chapter 19: Inter-Application Communication and Hybrid Applications

  • Inter-Application Communication
  • Message Ports
  • Creating a LocalMessagePort in a Native Application  
  • Sending a Message to Another Application
  • Receiving a Message Response
  • Defining a Message Protocol
  • Sending Requests to a Native Application from a Web Application
  • Using a Trusted Message Port
  • Making a Hybrid Package

 

Summary

Index