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Mastering Autodesk Maya 2013

In stock
Author : Todd Palamar, Lee Lanier, Anthony Honn
Price INR : Rs 699.00
ISBN 13 : 9788126541119
Pages : 1008
Type : Paperbound

If you already know the basics of Maya, now you can elevate your skills with the advanced coverage in this authoritative reference and tutorial. From modeling, texturing, animation and visual effects to high-level techniques for film, television, games and more, this book provides professional-level instruction on Maya. This fully updated book brings you up to speed on the latest features in Autodesk Maya 2013 and expands your skills with advanced instruction on cloth, fur and fluids. 

• Introduction

• Chapter 1 Working in Autodesk Maya

• Chapter 2 Virtual Filmmaking

• Chapter 3 Modeling I

• Chapter 4 Modeling II

• Chapter 5 Animation Techniques

• Chapter 6 Animating with Deformers

• Chapter 7 Rigging and Muscle Systems

• Chapter 8 Paint Effects

• Chapter 9 Lighting with mental ray

• Chapter 10 mental ray Shading Techniques

• Chapter 11 Texture Mapping

• Chapter 12 Rendering for Compositing

• Chapter 13 Introducing n Particles

• Chapter 14 Dynamic Effects

• Chapter 15 Fur, Hair, and Clothing

• Chapter 16 Maya Fluids

• Appendix A The Bottom Line

• Appendix B Autodesk Maya 2013 Certification

• Index


Todd Palamar began his career creating traditional special effects for low-budget horror movies and quickly gravitated to computer animation. After working on numerous straight-to-video movies, he entered the video game industry. Todd has extensive freelance experience, including dozens of military and game-style simulations, corporate commercials and theme park rides. In addition, he has written several Maya books including Maya Studio Projects: Photorealistic Characters (Sybex).

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